Hoi4 Garrison Template
Hoi4 Garrison Template - Medium flame tanks and light tanks as support companies will boost stats greatly, so add them if you can afford. The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower. Without nsb, light tanks require a full 161ic/s and the same 175m/s and cut losses to ~1/7th of the cav template. Anti air is alsona good tool as it only requires steel for increased piercing and hard attack. Please note that the reducing even with a full bataillon is not that huge, you go from 500 per 2.5 to 433.333 for 2.5) improving the mp with research would boost this more, but research time is quite precious for such things. In term of template there's 2 options.
In term of template there's 2 options. I can't even recall any scenario in hoi4 when armoured cars would be used on the battlefield instead of light tanks. If you already have a cav template that meets the need, use it. Since you also are more likely to use your air force supporting your armored elite troops making your garrison units selfsufficient is crucial. Anti air is alsona good tool as it only requires steel for increased piercing and hard attack.
If you already have a cav template that meets the need, use it. Since you also are more likely to use your air force supporting your armored elite troops making your garrison units selfsufficient is crucial. Light tanks are about equal to armored cars, though having more armor if you can spare the production cost. The state will use a portion of the garrison template to meet suppression requirements. Light tank has also the benefit of hardness, basically reducing your loss from resistance by 80%. Initially, a cav division without any support companies is ideal. The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower.
Medium flame tanks and light tanks as support companies will boost stats greatly, so add them if you can afford. If you already have a cav template that meets the need, use it. However, they display an impression of a garrison unit roaming the streets of cities and patrolling, but apart from role playing purposes there are zero uses in gameplay. The state will use a portion of the garrison template to meet suppression requirements. It is 10 width with engineer for entrenchment and speed with mp for suppresion. Initially, a cav division without any support companies is ideal. Light tank has also the benefit of hardness, basically reducing your loss from resistance by 80%. So one template will work, each state will use as much of it as they need to get their suppression needs met. I want to know what a good garrison template is for r56 right now i'm using some militia but with it adding its garrison division type i want to know if i should use that or something else. In term of template there's 2 options.
Cheap industry wise, but manpower heavy. The state will use a portion of the garrison template to meet suppression requirements. Medium flame tanks and light tanks as support companies will boost stats greatly, so add them if you can afford. A garrison division that costs only 5 army xp, use this in most of your games. The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower.
If Your Cav Template Has One Or More Support Companies, Just Create A New One With A Single Cav Battalion, It Costs Less.
Light tanks are about equal to armored cars, though having more armor if you can spare the production cost. How strong your industry is and what techs you have developed. Since you also are more likely to use your air force supporting your armored elite troops making your garrison units selfsufficient is crucial. That depends on a few things.
I Want To Know What A Good Garrison Template Is For R56 Right Now I'm Using Some Militia But With It Adding Its Garrison Division Type I Want To Know If I Should Use That Or Something Else.
In term of template there's 2 options. I usually just use a cavalry brigade with mp support. The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower. It can also be used to advance across rivers.
Without Nsb, Light Tanks Require A Full 161Ic/S And The Same 175M/S And Cut Losses To ~1/7Th Of The Cav Template.
If you already have a cav template that meets the need, use it. Expensive on the industry side, but require little manpower. Later on, when playing a major with plenty of mils, i change it to light tanks. It is 10 width with engineer for entrenchment and speed with mp for suppresion.
Please Note That The Reducing Even With A Full Bataillon Is Not That Huge, You Go From 500 Per 2.5 To 433.333 For 2.5) Improving The Mp With Research Would Boost This More, But Research Time Is Quite Precious For Such Things.
This template serves to perform naval invasion with strong breakthrough. Cheap industry wise, but manpower heavy. Anti air is alsona good tool as it only requires steel for increased piercing and hard attack. So one template will work, each state will use as much of it as they need to get their suppression needs met.