Its statistics, other than its ac, are the same in each form. Web a hybrid can spread lycanthropy with its bite, and it has the same damage reduction that its animal form possesses. +4 to hit, reach 5 ft., one target. Web this form comes with enhanced physical stats, boosted running speed, increased healing ability, and dramatically increased senses. 12 ( 2d8 + 3) piercing damage.

+4 to hit, reach 5 ft., one target. Two with its spear (humanoid form) or one with its bite and one with its claws (hybrid form). Armor class 11 in humanoid form, 12 (natural armor) in wolf or hybrid form. In wolf form) skills perception +4, stealth +3.

While you are transformed, you gain the following benefits and drawbacks: Challenge 3 (700 xp) special abilities. In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair.

Silverblood werewolves are a rare type of lycanthrope found almost exclusively in the arthfell forest. Web in the character builder, set the option for hybrid transformation to hybrid form to activate the bonuses for that form on the character sheet. It reverts to its true form if it dies. The weretiger cannot possibly be casting polymorph, because polymorph requires that the target change into a beast. Damage immunities bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons.

6 (1d8 + 2) piercing damage. Web werewolf (hybrid form) cr 2. Fear) defensive abilities bravery +1;

58 (9D8 + 18) Speed:

Armor class 11 in humanoid form, 12 (natural armor) in wolf or hybrid form. 6 (1d8 + 2) piercing damage. Web this form comes with enhanced physical stats, boosted running speed, increased healing ability, and dramatically increased senses. If the target is a humanoid, it must succeed on a dc 12 constitution saving throw or be cursed with werewolf lycanthropy.

Any Equipment It Is Wearing Or Carrying Isn’t Transformed.

Any equipment it is wearing or carrying isn't transformed. Eyebrows that grow together, index fingers longer than the middle fingers, and strange birthmarks on the palm of the hand are all commonly accepted indications that a person is in fact a werewolf. Web werewolf (hybrid form) cr 2. Medium humanoid (human, shapechanger), chaotic evil.

Its Statistics, Other Than Its Ac, Are The Same In Each Form.

It can only make one bite attack per turn. 6 (1d8 + 2) piercing damage. It reverts to its true form if it dies. 1d8+1 plus 2d8+6 (20 hp);

Its Statistics, Other Than Its Size, Are The Same In.

Web the werewolf makes two attacks: Challenge 3 (700 xp) special abilities. Its statistics, other than its ac, are the same in each form. Its statistics, other than its ac, are the same in each form.

Fear) defensive abilities bravery +1; +6 (+2 dex, +4 improved initiative) ; 12 ( 2d8 + 3) piercing damage. Web werewolf, hybrid form 5e stats. The ability is not the polymorph spell.